Animal Crossing is the Death Stranding of 2020, hear me out

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Animal Crossing is the Death Stranding of 2020, hear me out

Let me pitch a cool recreation to you. You play as a courier, and your development permits you to additional enterprise by the wilderness. You should construct connections with folks in an effort to restore a society. There’s a child, you’ll be able to put on cool sun shades and a dumb hat, and there’s a mechanic for taking an enormous pee and poo.

Did you assume I used to be speaking about Kojima Productions’ Death Stranding, launched in 2019? No, Kojima’s bizarre dystopia has already come to go, and so we’re shifting on. True students know I’m referring to Animal Crossing: New Horizons, in the event you simply take a better have a look at the themes of each video games.

In some methods, Death Stranding ended up being a little bit prophetic. Weirdly sufficient, so is Animal Crossing. Both video games got here at a sure time within the zeitgeist, and had one thing to say about folks and the way they join with each other. Sure, Norman Reedus and Mads Mikkelsen are removed from the smooth and cuddly world of Tom Nook and buddies, however the core thesis is similar. They acquired the identical coronary heart, and that’s necessary.

Both of those video games are a few small group of people that act as couriers, connecting remoted societies by way of delivering packages. So a lot of my time in Animal Crossing proper now’s spent sourcing items for my buddies. Every morning, I go the contents of my Nook Shop and Able Sisters catalog alongside to my buddies, and seize something they want. My buddies will spend an hour exchanging items forwards and backwards so every can have the opposite’s home of their Nook system.

My villagers are content material to remain of their little areas; I’m the one that ventures past every metropolis and goes into the wilderness correct, the place thriller islands await. I’ll commerce, and I’ll loot.

Both video games happen in opposition to the backdrop of a well-known world. The earlier conflicts of humanity bubble up all through the sport, representing historical past and loss of life in a earlier period. Why else would I be discovering fight helmets and gasoline masks in my Animal Crossing store. Without these conflicts, who could be making this gear? It makes you assume. When was chemical warfare canon on this universe? Does it matter, now that the world has seemingly moved on? Do you consider love can bloom on a battlefield?

Animal Crossing - a player observes a combat helmet in the store.

Image: Nintendo EPD/Nintendo by way of Polygon

Also, yeah, each video games allow you to poop and pee in a world the place you will get chased by a spooky enemy (BTs in Death Stranding, tarantulas in New Horizons). But talking extra critically, each video games are all about human connection, and neighborhood over individualism.

While Death Stranding focuses on the locomotion and logistics of such journey, in addition to the larger mysteries of the Death Stranding itself, New Horizons is content material to only cease at emphasizing and celebrating tradition. Players should attain out in an effort to have the fullest expertise, and Nintendo has offered tons of advantages to gamers for simply being there for each other. Sometimes that’s serving to my buddy out together with his fishing match, and different occasions its reaching out to a pal to create some cherry blossom gadgets.

Just like Death Stranding ended up predicting so much about 2020, Animal Crossing looks like the primary indicators of a lightweight on the finish of a tunnel. Even now, when issues are onerous, individuals are nonetheless looking for one another. Real world communities are coming collectively on-line and discovering methods to share with each other. It’s a recreation the place the rudest form of conduct is turnip stealing or flower trampling, and even with that, gamers are fast to assist their buddies out in a pinch.

Here’s hoping that the bonds highlighted by each these video games are robust sufficient to final us properly past our second of want.


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