The Apex Legends: Legacy replace and new Arenas mode have been out for slightly over every week, and Respawn has determined that it’s time for a stability replace. The new patch, which is being launched in two replace waves on Tuesday, ought to deal with a number of of the sport’s excellent bugs whereas additionally nerfing the most overpowered weapons for the time being, the Spitfire and the Bocek.
Both the Spitfire gentle machine gun and the Bocek bow have confirmed to be early outliers up to now this season. The weapons are extremely highly effective and have change into the go-to weapons for many gamers — so long as you’re assured in hitting your arrows, after all.
To assist carry them in line, Respawn is decreasing the Spitfire’s bullet injury from 19 to 18, and decreasing the variety of rounds the Purple and Gold prolonged magazines can maintain by 5. As for the Bocek, it’s getting a number of extra modifications. The max body-shot injury is being decreased from 70 to 60, the charge-up time is getting a really small improve, Deadeye’s Tempo will take longer to cost, and the quantity of ammo you’ll be able to choose up and carry is being decreased.
While it’s all the time laborious to say what the consequences of nerfs will probably be till they’ve been within the sport for a short while, these are some fairly sweeping modifications, so it’s clear that Respawn thinks these weapons have been method too dominant.
As for different modifications on this spherical of updates, Respawn is fixing a number of bugs with Arenas matches, together with video games not ending when a complete enemy staff give up. The Apex Legends developer can be addressing a number of points with the stats web page, fixing a number of errant Valkyrie bugs, and making some normal enhancements to the sport’s stability.
For a full take a look at all the patch notes, you’ll be able to take a look at Respawn’s official notes on Twitter, or the Apex Legends: Legacy update page, which needs to be up to date later at present.