Destiny 2: Beyond Light is lower than two weeks previous and Bungie is already making modifications to Stasis, the sequence’ first new component. In a hotfix on Thursday, Bungie rebalanced Stasis for each PvE and PvP, mounted a bug with Witherhoard (the Exotic grenade launcher), and stuck an exploit that causes the Warlock’s new Stasis Super to insta-kill bosses. Unlike most hotfixes, this one comes simply earlier than Destiny 2: Beyond Light’s new raid, Deep Stone Crypt, which hits reside servers on Saturday, Nov. 21.
Bungie has reduce on among the irritating elements of Beyond Light’s PvP.
The Stasis Warlock’s melee now travels slower and has diminished vary. Its Super additionally has a shorter length and fewer vary. These modifications apply to each PvE and PvP.
Cold Snap grenades for all courses and the Warlock’s Ice Flare Bolts now freeze for 1.35 seconds in PvP, down from 4.75 seconds. The Warlock’s melee additionally solely freezes for 1.35 seconds. For all courses, breaking out of Stasis by mashing a button offers barely much less injury to the post-popsicle Guardian. These modifications solely apply to PvP.
While Cold Snap grenades have been a significant drawback for all courses, the Warlock’s Shadebinder class was positively the toughest to cope with in PvP — therefore the nerfs specializing in them. But Bungie guarantees this isn’t the final Stasis replace earlier than the tip of this season. Bungie will probably nerf — and probably buff — varied Stasis courses and skills over the approaching months.