If Gru taught us something in Despicable Me, it was the significance of loyal minions. Evil Genius 2 impressed me to relish in that very same perception.
Evil Genius 2 begins me off as the best of the 4 playable villains: Maximillion, the quick, white, German, scar-ridden, monocle-wearing, Dr. Evil-looking asshole. I personal a beautiful personal island fronting as a on line casino. But behind the façade, I’m engaged on constructing the best super-villain lair the world has ever seen.
Everything round me oozes with ‘60s vibes, from James Bond to Get Smart. I’ve rounded buildings throughout my island, and the soundtrack options the blaring horns that evoke that traditional Bond theme. As I mildew this island to my will, I have to additionally maintain it a secret from pesky, do-gooder spies who need to break my world domination. And I’ll want minions, a number of them, to get it finished.
What is Evil Genius 2?
Evil Genius 2 is Zoo Tycoon for bastards, or as I favor to name it, a healthcare simulator for Bond villains.
My evil lair begins out as largely filth, hallways, and a small vault to accommodate my wealth. I solely have direct management over my evil genius, Maximillion, and any right-hand evildoers I could recruit. I even have minions, who work on autopilot each time I create a brand new development undertaking. When I’m able to construct, I select the room kind I need to add to my base, and use my mouse to color over present tiles or into the filth. I place furnishings, I add doorways, and I add some crops to liven this new house up. And after I hit affirm, my legion of minions springs into motion.
I can’t click on on my minions to regulate their particular person actions like I can with my genius. Instead, I simply get to look at them scramble, turning my evil imaginative and prescient into an evil actuality. They dig via partitions, seize furnishings from the helipad, and carve out my base just like the little ants they’re.
I take advantage of my minions for every little thing. I take advantage of them to employees my communications room or man the jail cells. I even ship them on missions all over the world to earn me money — missions that they’ll by no means return from, whereas I reap the rewards. I can even practice my minions to turn into guards to guard the bottom, scientists to analysis new evil applied sciences like stairs, or valets to run my faux on line casino. The greatest a part of having minions is how straightforward it’s to amass new ones. If I ship a minion on a mission or, say, publicly execute them for disappointing me, I’ll robotically recruit extra minions inside seconds.
But for an evil genius, I’m not with out some understanding. As lengthy as they’re alive on my payroll, they want meals, relaxation, and a few stress-free actions to maintain them going. Not even a supervillain can anticipate a minion to carry out evil deeds earlier than they’ve had their espresso.
Caring for my minions is my true objective in life
In my time with Evil Genius 2, the sport gave me a number of goals like “bribe countries” or “kidnap scientists.” But all of this work requires minions in good well being. So for on a regular basis I spend planning my dastardly deeds, I additionally must take time to pamper my minions. It grew to become clear mid-way via the tutorial that whereas I might kill my minions, the higher selection for me was to maintain them joyful and wholesome in order that they’d do my bidding. And the farther I bought in Evil Genius 2, the extra I spotted I truly needed to construct a minion utopia as a substitute of large lasers.
I could have my very own room for evil deeds and a large vault stuffed with my cash, however you’d be stunned how a lot of that money goes to taking good care of the little man. The extra minions I get and the extra work I put them via, the extra draining the workload is on my minions’ psychological — and sometimes bodily — well being. Suddenly I’ll must broaden my cafeteria to suit extra employees, or I’ll must construct one other TV pit for my minions to look at Minions of their restricted offtime. Without these luxuries, even my most loyal followers will desert my trigger and switch me over to world’s spy companies. Managing their happiness was like attempting to enhance the lives of 100 Sims directly, and it was an superior problem.
When I began to have interaction with the truly villainy of Evil Genius 2, it pulled me away from the base-building facets I loved doing in-game — an issue that finally led me to re-downloading different administration video games as a substitute of constant with Evil Genius 2. I didn’t need to handle my international schemes to get money or fend off waves of obnoxious Bond wannabees, as a result of these techniques felt extra tedious than artistic. I needed to construct out my base — for myself, after all, but additionally for my minions. I needed extra coaching facilities, extra beds, extra lockers, extra hospitals. But in an effort to get the sources to broaden, I wanted to have interaction with a few of Evil Genius 2’s less-fun mechanics, which finally damage my means to progress ahead on my minion paradise.
Evil Genius 2 does rather a lot proper as a constructing and administration sport. You have a pleasant quantity of freedom to broaden on any open house, and the sport’s aesthetic is extraordinarily charming. Not with the ability to management your minions makes for a enjoyable problem, as you actually must maintain their stats up with luxurious rooms if you wish to get something finished. But Evil Genius 2 can also be a strong reminder why villains in motion pictures and video games lose so typically: When you don’t care in your minions, your minions gained’t take care of you.