THQ Nordic’s remaster of Kingdoms of Amalur: Reckoning will launch on Nintendo Switch on March 16, the corporate introduced on Tuesday.
Kingdoms of Amalur Re-Reckoning, as the brand new model is known as, first launched in September for PlayStation 4, Windows PC, and Xbox One in September 2020. It’s a remaster of the 2012 role-playing recreation by 38 Studios, whose chapter shortly after the sport’s launch grew to become a political scandal for the state of Rhode Island.
Amalur is increasing its borders and heading into the unkown territory of… Nintendo Switch on March 16th, 2021.
Return to the Faelands and forge your destiny. Uncover the secrets and techniques of Amalur and rescue a world torn aside by a vicious conflict – lastly on-the-go! #ReReckoning pic.twitter.com/xRpPZGafnY
— Kingdoms of Amalur: Re-Reckoning (@ReckoningSport) January 19, 2021
THQ Nordic purchased the rights the Kingdoms of Amalur franchise in 2018. This remaster is developed by Kaiko, which beforehand delivered Darksiders 2: Deathinitive Edition and Darksiders: Warmastered Edition for THQ Nordic in 2015 and 2016.
Praised as a deep, excessive fantasy role-playing recreation, Kingdoms of Amalur: Reckoning was a vital success for writer Electronic Arts when it launched on PlayStation 3, Windows PC, and Xbox 360 in February 2012. But even in promoting 1.2 million copies over its first 90 days, the sport made nowhere close to sufficient cash to cowl the mortgage that Rhode Island issued to 38 Studios.
38 Studios, based by the previous Boston Red Sox pitcher Curt Schilling, was finally liquidated on the finish of 2013. After the sale of the corporate’s property, and civil lawsuit settlements with Schilling, banks, underwriters, and different 38 Studios traders, Rhode Island taxpayers ended up paying about $28 million on the state bonds that had given the studio $75 million to relocate to Providence.
The rights THQ Nordic now controls are for the Amalur franchise; the unique recreation’s publishing rights are nonetheless retained by EA. 38 Studios had been at work on an MMO code-named Project Copernicus when it went bust. THQ Nordic picked property for that up as effectively in its 2018 acquisition.