Capcom will add some attention-grabbing new in-town options to Monster Hunter Rise. The developer and writer of Monster Hunter Rise invited Polygon to a brief video presentation, the place it detailed modifications to the meals and coaching methods, in addition to a number of others.
Like the brand new Wire Bug and rideable Palamutes — each of which you may as well use to maneuver round city — Monster Hunter Rise’s Kamura Village will change lots from earlier Monster Hunter video games. The modifications are most notable if you take a look at in-town multiplayer, the Buddy system, the Training Area, and the brand new Dango meals system.
Dango — a brand new meals system
Dangos are Japanese dumplings, they usually’re the first meals in Monster Hunter Rise. At the Dango bar, you should buy three Dango on a stick, every of a distinct taste. Like earlier Monster Hunter video games, you should use meal tickets, factors, or money to purchase your meals.
In addition to growing your well being and stamina in your subsequent hunt, the completely different flavors provide completely different perks that can assist you . And with Monster Hunter Rise, there are extra distinctive meals perks, that means it’s much less probably you’ll overlap with an armor ability you have already got outfitted.
When constructing your three-piece Dango, you’ll be able to mix any flavors you need. But simply since you choose a selected taste, and its correlated perk, doesn’t imply you’ll get it. Each perk has a share probability of getting activated every time you eat.
For instance, the video presentation confirmed the Hunter shopping for Dango Money Maker (elevated cash), Dango Medic (elevated therapeutic from objects), and Dango Bird Caller (which makes extra Spiribirds strategy throughout hunts). Money Maker had a 90% probability of activating, whereas Medic and Bird Caller had 85% and 80% probabilities respectively.
Players will unlock new flavors of Dango to mix as they progress by the story. And there may be, in fact, a pleasant new meals tune and dance that performs every time you order some Dango.
The Buddy Plaza
Buddies are an enormous a part of Monster Hunter. When you’re searching solo or in a small group, you want your Palico that can assist you out. But Rise expands the buddy system by letting you’re taking each a Palico and a Palamute — the rideable canine buddy.
You’ll handle these Buddies within the Buddy Plaza, with the help of Buddy Expert Shirubei and Buddy Handler Iori. With their help, you’ll be able to go to the Buddy Dojo to select new Buddies after every quest.
When you rent a brand new Buddy, they’ll be a part of your squad. And whilst you can solely have two with you on a given hunt, you’ll be capable to ship the others on missions to assemble objects for you. If you’re enjoying with pals, you’ll be able to solely take one Buddy — both a Palico or a Palamute, relying on what you select.
Different Palicos include completely different strikes, whereas Palamutes all appear to have comparable gear slots. You can customise your Buddies with distinctive gear on the Smithy.
Senri the Mailman (he’s really a Palico, however no matter) will make it easier to with all of your on-line play. You’ll additionally choose up any DLC you purchase from Senri.
With Senri, you’ll be able to select to play on-line or offline, which determines whether or not or not pals or different Hunters can be a part of your occasion. Online and offline are toggles in Monster Hunter Rise, so that you’ll must swap backwards and forwards relying in your state of affairs.
Unlike Monster Hunter: World, pleasant Hunters can journey to your model of Kamura Village, and you may soar round, discover, and even practice collectively. If you begin a quest on-line, pals or random gamers will journey to your city earlier than you dive into your hunt.
We’re at present not sure how or if Monster Hunter Rise will handle the problem gamers had with Monster Hunter: World the place pals couldn’t be a part of a narrative mission until they’d all seen the cutscene in single participant first.
The Training Area in Monster Hunter Rise received a whole overhaul. Not solely can your mates be a part of you within the Training Area, however you may as well apply in opposition to an enormous, mecha-monster dummy.
In the Training Area, you’ll be able to converse to Sekirei the Trainer (one other Palico). They’ll offer you coaching choices for the “Toadversary” dummy. You can change its head place, which route it’s going through, if it tracks the participant, and whether or not it’s in standby or attacking mode. You may even alter what number of Wirebugs you have got entry to or alter the habits of different targets within the coaching space.
When you lock in your settings, the Toadversary will begin to take motion — or stop taking motion relying on what you chose. The Training Area additionally tracks your complete injury on the dummy, together with the injury of your most up-to-date combo.
Capcom will launch Monster Hunter Rise completely for the Nintendo Switch on March 26.